Fabian Kessler: Dreamer by day, programmer by night. My nightly experiences as a programmer that I find worth sharing.
My employer's site: NameAPI.org web services for names (check it out)
For many years I've been using the PuTTY network terminal to connect to remote servers when doing sysadmin tasks. And when I do, my monitors quickly fill up with those black windows. Remember web browsing before tabs? Like that. I totally lose track.
The other thing that's annoying is that it does not let me categorize my saved sessions. All are in one alphabetical list. That might work when you just have a handful, but my list grew to dozens. Meh.
So I checked again today on the official site for an update:
With such an user interface of the site, it would be too much to expect gimmicks in the program. Yes there was an update. Security fixes.
So I googled for what else there is. And apparently there are plenty of wrappers around PuTTY that bring exactly what I want: Tabs and Session Folders. I don't know how they could hide from me for so long - maybe because neither the official site nor the Wikipedia page mention any.
I've decided to go with this open source and actively maintained one: superputty
Assertions were introduced to the Java language in JDK 1.4, that was in 2002. It brought the assert statement
assert x != null : "x was null!";
and the throwable error class
if (x==null) throw new AssertionError("x was null!");
Which one should I use in my code?
Well then, what's the difference?
The assert statement
Unless assertions are actively turned on when running the program (-ea), they are not executed. They are still in the bytecode, but they don't run.
Bugs go unnoticed. These bugs should have been detected already in unit tests and the testing phase before deployment when running with assertions on. But experience taught us that some slip through.
No performance loss. There are a few rare scenarios where it matters.
Side effects are possible. Badly programmed assertions can cause nasty side effects. Because sometimes the assert code is executed, and other times it's not, the program may behave slightly different.
Using the assert statement gives control to the runtime config whether they run or not. The choice is left to the person who runs the program. The choice can be made from run to run, no recompile is needed.
The AssertionError
The asserting code is always executed. Changing your mind about execution means a recompile and re-deployment.
Bugs always show up. Even in production they abort the program.
Performance loss. In most cases it's irrelevant.
Guaranteed to have no side effects. The executed code is always the same.
Vital or nice to have?
Programs were written in Java long before assertions were available. Some came up with their own self-made assertions logic - which was not as clean and short as the real thing. And most probably didn't.
Assertions are not allowed to alter the program logic, were not always available, and are not mandatory. One can very well run the same program with them turned off. Conclusion: nice to have.
However, it is not guaranteed that a specific bug ever shows up without assertions running. Let's take a flight simulator for example. Assume a computation bug that only occurs in a rarely executed code path. The bug can cause the airplane to fly at slightly reduced speed, and no one ever notices. Or it can be a number overflow, causing the plane to fly backwards. That will surely be seen each time.
Would assertions help in production code?
It depends on the domain. Assertion means abort. Is that what you'd want, to prevent the worst? Or would you rather try to go on, hoping that it's a minor, neglegtible bug?
End-of-day accounting program: rather abort, alert the technicians, they fix it, and go on. No damage done, and bug fixed.
Real-time program where thousands of employees depend on it, and an abort means a big loss of work time. No abort. Hope that the bug eventually shows up as a side effect, and it can be traced and fixed.
Program where an abort is the worst case scenario, like a flight simulator: go on.
Conclusions
assert, not AssertionError
When writing library code, assert is the right choice. It gives the power to the user whether assertions should be on or off, whether he favors detection + abort, or to go unnoticed.
When writing an application, use assert as well. If you want to enforce assertions, you can still hack in this piece of code, and if you change your mind later, you don't have to go through all assertions and replace them:
static {
boolean assertsEnabled = false;
assert assertsEnabled = true; // Intentional side effect
if (!assertsEnabled)
throw new RuntimeException("Asserts must be enabled (-ea)!");
}
Sometimes, when reaching code that should never be reached, an AssertionError is thrown to make the code compile. Example:
switch (TrafficLight) {
case GREEN:
return doGreen();
case ORANGE:
return doOrange();
case RED:
return doRed();
default:
//Ugh! I gotta do something, but have no clue what to do!
//Let's abort the app and turn the semaphore offline.
throw new AssertionError("Dead code reached");
}
An assert statement would not compile when a return is required.
However, in some cases, it might be more suited to throw an exception instead of an error, for example an UnsupportedOperationException. In the above case an exception barrier could catch that, then turn all semaphores at the intersection to blinking orange for a minute, and then restart the green interval as it would from a clean program start and continue normal operation. That would have several advantages:
be cheaper than sending a technician
the semaphore is off for short time only
while it's off it's blinking orange, rather than being totally off, that seems more secure
The problem would be detected in both cases. With an AssertionError it's in the output for free. And with UnsupportedOperationException it's the task of the one catching the exception to log it.
So again, the choice is between a hard abort, or giving the program the chance to recover and continue if a higher level decides to do so.
What I'm missing: detection and logging!
In the production scenarios 2 and 3 from above I'd want a 3rd way of handling assertions, which is not offered by Java's assertion feature.
Java has 2 strategies:
Don't even check, hence no abort
Check, and conditionally abort or continue
And I'm missing the 3rd one with the behavior:
Run assertion code to detect bugs and don't abort, but instead log. It's
a clear bug, it's detected, so log it. There's no cheaper way to detect
it than right here, in the assert code that was written already.
Configure your IDE to run with assertions
It strikes me that the default runconfig in the most common IDEs does not have assertions enabled. It actually happened to me that I had spent way too much time chasing a bug, when the assertion would have shown it instantly - but they weren't on.
In IntelliJ IDEA: You need to modify the Defaults for all kinds that you're using: Application, JUnit, TestNG, ... and changing the defaults does not change the runconfigs you've created earlier. And you need to do this in every project, separately. (Please add a comment if you know how to set this once and for all!)
I'll start with my real world problem of how to implement toString() for my new class, followed by an analysis of how Java uses toString(), and finishing with my conclusions.
Real world problem: my class
Here's the (stripped down for simplicity) version of my new class:
1: /**
2: * Represents a possibly multi-byte character and provides information about it.
3: * <p>A UnicodeCharacter is the equivalent of a Java "code point".</p>
4: */
5: public final class UnicodeCharacter {
6: private final int codepoint;
7: public UnicodeCharacter(int codepoint) {
8: this.codepoint = codepoint;
9: }
10: public int getCodepoint() {
11: return codepoint;
12: }
13: /**
14: * @return Array with usually 1 character, 2 characters for multi-byte.
15: */
16: public char[] getChars() {
17: return UCharacter.toChars(codepoint);
18: }
19: /**
20: * @return Tells if the {@link #getCodepoint codepoint} is for a surrogate pair.
21: */
22: public boolean isMultiByte() {
23: return getChars().length>1;
24: }
25: /**
26: * @return For example the category UCharacterCategory.UPPERCASE_LETTER
27: */
28: public Byte getCategory() {
29: return (byte) UCharacter.getType(codepoint);
30: }
31: /**
32: * See {UCharacter#getName}
33: */
34: public String getName() {
35: return UCharacter.getName(codepoint);
36: }
37: }
UnicodeCharacter{cp=65,string='A',name=LATIN CAPITAL LETTER A}
UnicodeCharacter{cp=1040,string='А',name=CYRILLIC CAPITAL LETTER A}
UnicodeCharacter{cp=32,string=' ',name=SPACE}
Suggestion 2: for the machine, program logic, concatenateable
1: public String toString() {
2: return UTF16.valueOf(codepoint);
3: }
Example output for the same 3 (yes 3) characters:
A
А
Both have their advantages and drawbacks. It certainly needs a concatenateable method, but that can be named "getString()". The debug method is nice to have - you see, just by looking at the characters you can't tell whether it's the Latin or Cyrillic A, or what kind of whitespace it is.
Unfortunately, in this case, expanding the object in the debugger doesn't help, because solely the code point is a property of the object. The other information (character and name) are computed:
Returns a string representation of the object. In general, the
toString method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
Both my suggestions follow the specification. The one with debug info is easier to read for a person. But I'm not sold yet.
Who calls toString()?
Java itself: When doing string concatenation: String s = myString + myCar; Is the same as doing String s = myString.toString().concat(myCar.toString());
JDK methods: String.valueOf(Object obj), and thus every method that uses this such as PrintStream.print(Object o). Arrays.toString(Object[] a) for every object in the array a. StringBuilder and StringBuffer: the toString() method is used as the build method.
Logging: System.out.println(). Your favorite logging framework.
Debugging: Your favorite IDE in the debugger.
Hrm. So there are mainly 2 uses:
String representation: toString() returns the object's value "as string" as close as possible. It is absolutely required to override toString(), and to do it in this way.
Debug information: the object's values for the human. For example IntelliJ IDEA's default toString() template generates this kind. It's just nice to have.
Sometimes, as an additional benefit, the object provides a constructor accepting that string as a parameter to re-create it. Example: Integer.toString() and new Integer(String).
How does Java in the JDK define toString() in their classes?
For some simple value classes there's not much choice. Integer for example: returning "-43" makes sense.
Character could return more than just the character as string, but it does not. String could tell the length and cut it if it's too much, but it does not. StringBuilder and StringBuffer could report the appended chunks separately, and tell how many, and cut, but they don't. If they would, the classes would need a separate method for string concatenation, and concatenation with + would not work anymore. Now here's an observation: They all implement CharSequence, which was added in JDK 1.4, and it overrides the toString() method signature just to say something about it:
Returns a string containing the characters in this sequence in the same order as this sequence. The length of the string will be the length of this sequence.
So that's why.
Conclusions
My class UnicodeCharacter is a wrapper around a unicode codepoint just like Character is a wrapper around the char primitive. It's a character supporting those that don't fit into a char. And as such it really should implement the CharSequence interface. Then the decision is made: toString() must be suggestion 2, only returning the character's string value.
In some rare cases it would be nice to have 2 different methods: one for the string value (toString()) and one for the debug info (toDebug() or toDebugString()). The method could be defined in Object, with a default implementation: calling toString().
There are numerous extensions to bring authentication and access control to your Play based website. For example the Deadbolt 2 authorization system lets you define access rights per controller and method. Or you can roll your own, as this step by step guide shows.
What to do if you just want basic http authentication for the whole site? As of today there's no such thing built in. (If this changes, let me know...)
If you're serving your Play pages through Apache as reverse proxy, you're lucky.
Going through a reverse proxy is a good idea anyway:
You get the option for load balancing and failover: run multiple instances.
Run multiple Play sites on the same machine, on whatever port number, and expose them all on port 80 to the outside.
Your apache website definition looks simething like this:
I'm running my Play app in a virtual machine (192.168.56.100) on standard port 9000. The connection timeout is there so that long running tasks are not aborted by the proxy.
Create the password file as usual: cd /etc/apache2/sites-available/ htpasswd -c .htpasswd-mysite newuser
And then refresh Apache, and you're done: service apache2 reload
(This post is only of interest to people having the same situation, probably finding this through Google search.)
Problem
After finishing the last batch of Windows 7 updates with some issues (blue screen), my computer was fine, all programs worked normally... except for one: IntelliJ IDEA just wouldn't start. I was running version 12.1.3, and upgrading to 12.1.6 would not fix it. Also, the earlier and still installed versions 11 would not work.
The process started normally, as seen here, but the application was missing:
The Windows event viewer had no message about it.
There was a thread dump in the IntelliJ IDEA log folder c:\users\my-username\.IntelliJIdea12\system\log\threadDumps-timestamp\...txt with a time of the program start, but the text within the file was not helpful to me.
Solution
What solves the problem is to right-click the program in the Windows start menu, and select "Run as administrator".
I need multiple simultaneous, persistent browsing sessions:
as a developer I frequently need multiple logins to test things
as a person concerned about my privacy I use multiple public profiles, multiple email addresses
sometimes I use a proxy server to watch ip-restricted tv from another country
Simultaneous: I don't want to log in and out of accounts all the time. Persistent: It's nice when my computer remembers logins, preferences, proxies, bookmarks, cookies and all.
My primary browser is Chrome. It's fast and stable and has all I need for most tasks. But it only lets me use one session at a time (besides the temporary inkognito ones). Some Google products such as Gmail allow multi-signin but as the page says at the end, some products don't. These include Google groups and Blogger. And I need them (this is a Blogger blog). But Google wouldn't be Google if it wouldn't offer solutions to the problem:
sign out, and in with other account
sign in with another browser
So another browser it is.
I've tried using Opera for one of my accounts. But it's no pleasure. Gmail in Opera sucks. Google groups in Opera suck. And Blogger to write text is horrible (it's bad enough in Chrome already). One week ago I had 5 tabs open in Opera and it consumed 1.8GB ram. No thank you.
Anyway, I might want more sessions than there are acceptable browsers.
Firefox to the rescue
Our relationship has become a bit rusty over the years, but I still remember the good times we've shared. It feels sluggish like a heavy KV-1 tank compared to a light Luchs in World of Tanks terms. But one great feature it has is that it not only allows multiple profiles (as does Chrome), but also to run them simultaneously. The trick is to not only make it ask for the profile at the first start, but at every start. And here it is:
1) Click the start button, right-click the Firefox program, select "Properties"
2) At the end of the "Target" command append -P -no-remote
3) Provide administrator permission if asked
4) From now on each time you start Firefox it will ask which profile to use by showing the profile manager. And each window opened this way will run its own, isolated session (and system process).
This is a follow-up post to my last week's "ExtJS: desperately need a debug version". A user comment pointed me to the "-dev" version. Apparently there is such a file now containing some lines of error checking (not too many):
A couple days forward and I upgraded my app (still in development) from ExtJS 4.1 to 4.2. All seemed fine. There were not too many backward-incompatible changes this time. Plus, I have the dev version now which would alert me of problems right?
A screen using 4.1:
The same screen with 4.2:
<link rel="stylesheet" href="http://cdn.sencha.io/ext-4.2.0-gpl/resources/css/ext-all-gray.css"/>
<script src="http://cdn.sencha.io/ext-4.2.0-gpl/ext-all-dev.js"></script>
The search field on the toolbar is missing. Just gone. Nothing in the console. The grid search extension is from here but that is irrelevant.
Another week passed by, and another case cost me 15 minutes of searching: I've created a new form panel with just one field, copy-pasted from an official example.
Loading it in the browser, but the panel remains empty (except for the button bar). No error or warning output of course. What's wrong? Something with the panel dimensions? The panel has no width or height?
(ExtJS developers will know...)
Trying all kinds of combinations. Turns out the problem is very, very basic. I forgot to specify what kind of field it is (xtype: 'textfield'). The example had it configured in the parent object as 'defaultType', and I did not copy that. So ext was supposed to render an element to the screen, but it was not informed about what kind of element it is. What does it do? Apparently nothing... How about at least logging a warning?
Conclusion
Nothing has changed for me. Making mistakes or upgrading ExJS means digging.